Research

Building the foundations of interactive worlds that are persistent, multi-agent, and universally authorable — driven by our research in generative 3D and world models.

Project Eden

A World Model research preview from VAST AI Research

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Tripo @ SIGGRAPH 2026

Meet us atLos Angeles Convention CenterCA | July 19–23.

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Research from VAST AI

December 13, 2026

LegoACE: Autoregressive Construction Engine for Expressive LEGO® Assemblies

Hao Xu, Yuqing Zhang, Yiqian Wu, Xinyang Zheng, Yutao Liu, Xiangjun Tang, Yunhan Yang, Ding Liang, Yingtian Liu, Yuanchen Guo, Yanpei Cao, Xiaogang JinSIGGRAPH Asia 2025

Built on native brick tokenization and backed by our 55,000-model LegoVerse dataset, LegoACE is an autoregressive engine that generates expressive LEGO assemblies from text or normal maps.

June 8, 2026

May 7, 2026

Generative 3D Gaussians with Learned Density Control

Runjie Yan, Yan-Pei Cao, Peng Wang, Ding Liang, Yuan-Chen GuoSIGGRAPH 2026

TripoSplat introduces Density-Sampled Gaussians (DeG) for fully adaptive, grid-free 3D generation. We achieve differentiable densification by parameterizing primitive centers as samples from a learnable spatial density, optimized directly via a novel render-loss gradient. To model these unstructured sets, our VecSeq diffusion framework resolves permutation ambiguity by anchoring latents to a deterministic 3D Sobol sequence. TripoSplat achieves state-of-the-art single-image-to-3D generation while uniquely enabling variable-resolution decoding from a single compact latent code.

April 8, 2026

AniGen: Unified S^3 Fields for Animatable 3D Asset Generation

Yi-Hua Huang, Zi-Xin Zou, Yuting He, Chirui Chang, Cheng-Feng Pu, Ziyi Yang, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan QiSIGGRAPH 2026

By jointly representing shape, skeleton, and skinning as mutually consistent S³ Fields, AniGen produces animation-ready 3D assets from a single image, substantially outperforming prior methods in rig validity.

Team & Careers

Join our Research Team

We pursue first-principles research in 3D, from spatial reasoning and neural graphics to interactive world models. Our work has been consistently recognized at top venues such as SIGGRAPH, CVPR, NeurIPS, and ICCV, and we have open-sourced 30+ projects to advance the broader community.

We offer competitive compensation, ownership of core technical directions, dedicated large-scale compute, and a focused research culture built for long-term, high-impact work.

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